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September's CoCA Star: Trina Cooper

Posted by caroline on August 31, 2016

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Image: from Trina Cooper's CoCA Lab Artist Residency in March, 2016. Cooper explains her Breathing Machine installation to visitors.

For our September CoCA Star feature, we are very happy to share the work of Seattle artist Trina Cooper. Trina inspires us with her creative, informative, and interactive works, as well as her generous support of the Seattle art community. She is a participating CoCA artist and also one of our most dedicated volunteers, and has spent countless hours helping the CoCA team with a range of projects from art installation, event management, and gallery sitting. We don't know what we'd do without her! 

Trina Cooper recently participated as a CoCA Lab Artist in Residence at CoCA UN[contained], where she built an interactive environmental video installation called The Breathing Machine. The Breathing Machine was an interactive environmental video installation which included a set of lungs which breathed, had a video constructed of footage of re-contextualized dendrite structures projected onto them. Dendrite structures occur throughout nature as a part of the mechanical infrastructure that keeps the environment and all of the creatures functioning in a healthy manner. There was also an interactive component of a breath horn to the installation, which when blown would create animated breath across the video imagery and lungs.

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Diagram from Trina Cooper's interactive multi-media installation, Breathing Machine from March 2016.

Trina is currently working on a piece which is derivative of The Breathing Machine installation. The new piece she is working on is an interactive environmental video installation which consists of a set of lungs the participants enter into. The lungs again breath and they are akin to a jumpy castle play structure, like the ones people use at birthday parties. The giant lungs have the interactive animation triggered by breath of the participants, projected through them, over the re-contextualized dendrite video footage. This series of installations seeks to draw awareness to the inter-connectedness and fragile balance of all components in nature, including humans.

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In-process plans for Trina Cooper's Giant Inflated Lung Interactive Video Installation

Trina's work explores the forces of nature that are intrinsic in humans and their relationship to the environments they inhabit. She explores these elements from both a physical and a spiritual orientation. Many of the forms and visual phenomena she explores in her work are derived from the human form and other forms or systems and phenomena occurring in nature. The content or concepts explored in the works are also derived from concepts of humans as organisms in nature and the human psychological response to existing as sentient beings in relation to their environments and communities.

Thank you Trina, for being an integral part of the CoCA community. We can't wait to see the final outcome of your inflated lung interactive installation!

August's CoCA Habit: Jeffrey Veregge

Posted by caroline on August 23, 2016


Image courtesy of Jeffrey Veregge. Veregge is a comic book artist and illustrator whose work has been published by comic book giants including Marvel, IDW & Valiant comics. Through the end of this week you can also catch his work at CoCA as part of the exhibition 'What You See is What You Sweat!' (On view through August 27).

People are always asking me if I know Tyler Durden...
I don't.
But I can tell you a little about an Indian from the Port Gamble S'Klallam Tribe whose love for both art and pop culture has led him to a life with both meaning and happiness.
This is the tale of Jeffrey Veregge.

I am a Geek, a Nerd and I love film, TV, comics, science fiction, horror and toys. I am a 42yr old child, who combines his passion for those genres along with his graphic design background and flavor my work with Coastal Salish elements. Dubbed Salish Geek, I work at maintaining an artistic balance that allows the viewer to see both the characters and the Native voice that is being portrayed in each piece. Both are essential in delivering a piece that makes me feel like a child when I am creating something new.

My dedication to this art has led me to be featured in Fast Company Magazine, worked with companies like: NIKE & Viacom and am currently employed as a Comic book artist working with Marvel, IDW & Valiant comics. The past 2 years I have worked on nearly 70 books and 25 separate titles with these companies. Some of the titles have been: Red Wolf, GI Joe, Transformers, Captain America, Judge Dredd and Bloodshot.

redwolf-wolfe.jpgJeffrey Veregge, Red Wolf, Marvel Comics

Doing this work has opened some fantastic doors for me and you will be seeing very soon more titles where I will once again be the lead cover artist, I will also be doing interior work in some books and should have at least 2 separate titles of my own to debut sometime next year. Along with my comic work, I have some great announcements from galleries both local and national that I will be featured in during 2017 that I will be sharing once I get dates firmed up.

You can find also find my work in most comic shops, and Barnes and Noble, as well as The Burke Museum, Suquamish Museum and the Washington State History Museum locally and if you are in Los Angeles, visit the Hero Complex Gallery, where I work directly with film studios on select art shows each year.

Through the end of this week you can also catch Jeffrey's work on view at CoCA PS35 where it is part of the acclaimed 'What You See is What You Sweat' exhibition, on view through Saturday, August 27.

You can also visit my website: or follow me on both Facebook and on Twitter to hear the latest and greatest.

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